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wind shadows
planned
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Greg Dziemidowicz
August 13, 2019
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Greg Dziemidowicz
marked this post as
planned
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February 8, 2024
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Greg Dziemidowicz
Merged in a post:
dirty air would be nice
R2ew
December 7, 2021
December 7, 2021
Aaron Sawyer
Ideally the wind shifts would be visual in some way. If the water was in any way different? In VR inshore , the cell phone game, they have three arrows on the left middle and right that indicate wind direction. They all three move somewhat independently but are related as a wind shift blows across the course. In general I think it's good though.
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March 20, 2021
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Greg Dziemidowicz
What are your thoughts on shifts? Can we move this to done? Is there a specific change/improvement you would like to see?
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March 20, 2021
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Greg Dziemidowicz
marked this post as
in progress
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July 21, 2020
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Greg Dziemidowicz
We have now wind shadows ( initial implementation ) in multiplayer. Looking forward to your feedback. You can see upcoming multiplayer races here: https://www.marineverse.com/marineverse-cup/manage-race-rsvps
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July 21, 2020
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Peter Bolton
When would you have them take effect, as at the moment the boats are not "hard". For me this seems to indicate the use of opaque boats and collision rules. This also means that the early bird will catch the wind advantage. Not necessarily a bad thing as consistancy of track and surroundings is not a given in maany other sports
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August 19, 2019
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